video game term
Is Gen Z talking about you behind your back? Youngsters have started using video game terms including 'NPC' and 'sidequests' in their everyday conversations - so, do you know what these slang words mean?
From'beef' to'bare', it's safe to say that many members of Generation Z have their own language. Now, a Harvard-trained linguistics expert has revealed how Gen Z (those born in the late 1990s and early 2000s) have started to use video game terms. Just as previous generations have used sports metaphors as part of everyday language, video games are now becoming part of how young people understand the world, according to Adam Aleksic. So whether you're being called an NPC, getting asked'where we dropping?', Thankfully, help is at hand, as we've compiled a list of some of the most common video game terms - and what they mean in Gen Z's modern dictionary. To reduce in power or make worse, usually to make things more balanced.
Super Mario Brothers Karamazov: literature begins to take gaming seriously
Early on in Gabrielle Zevin's Tomorrow, and Tomorrow, and Tomorrow, one of the trio of lead characters gives a fictional interview to a very real video games publication. The troubled but passionate Samson Mazur tells the interviewer, "There is no more intimate act than play, even sex." This is an explosive statement, but a perfect one in the context of a novel that treasures the act of play and holds it sacred. In some ways, this is a thesis statement for Tomorrow, and Tomorrow, and Tomorrow itself: the novel opening its heart, and showing you what it is truly about. Video games are seldom treated in literature as a site of emotion, but in Zevin's work they are the very landscape that the full spectrum of relationships, grief, and love play out in.